Video game ‘amoralists’ argue killing in gaming isn’t harmful since no living being is actually hurt. But when it comes to hurting virtual animals, we disagree.
The young people in this 2017 video game are unemployed or working dead end jobs or living with their parents while pondering an uncertain future. It’s a bit like life today, in a time of pandemic.
Lisa Mundy, Murdoch Children's Research Institute and George Patton, The University of Melbourne
Children who ‘passively’ use screens are more likely to suffer academically, a study found. But there was no evidence of a link between video games and academic performance.
The video game community on Twitch has taken a massive interest in chess. The young, irreverent gamers and the ancient world of chess are both transforming as their cultures collide.
Fortnite developer Epic Games deployed its own in-app payment system to circumvent a 30% transaction fee taken by Apple and Google. Fortnite got the boot, and multiple lawsuits ensued.
Joe Rogan, a popular podcast host, derided gaming as a waste of time. For parents who are worried that this is true, understanding their children’s motivation can allay their concerns.
A deadly ‘disease’ that tore through World of Warcraft in 2005 helped scientists realise games are powerful tools for understanding complex situations such as the ongoing coronavirus pandemic
No longer seen as gaming loners sitting in basements on stacked up pizza boxes, video game players are finding meaningful social connections despite physical isolation.
With current social distancing measures, Australia’s sporting bodies can’t rely on physical attendance for revenue. Not turning to esports at such a time would be a missed opportunity.
We live in the time of the ‘quantified self’. This means we’re constantly under pressure to use technology to ‘optimise’ ourselves, and may be why many people view gaming as a ‘waste of time’.